Management matical Posted May 26, 2023 Management Share Posted May 26, 2023 With the beta coming to a closure, we were quick to take feedback from our early supporters and worked alongside them to help create a much more exciting experience for release. With this, we've given the map some updates based on the data we received and from the feedback given by our early supporters. We will list all of the updates firstly and include screenshots below. Holly Street Apartments exterior was retextured to give a more modern feel Added another side room in Atlantic to give players more opportunities for their bases. Cyber Cafe's backdoor access was removed, the base is now a single-floor only base. Cyber Cafe's backdoor and second floor were converted into it's own separate base now. Dockyard's semi-closed garage door was changed so players can crouch underneath of it. Added a new focal choke point to Dockyard by separating the Dock section from the street with fences. Added a new pathway in the Street Arena to allow players to traverse between the main street and the side block. Extended the window inside of the House arena for players to be able to counter players holding the staircase. Shortened the wall upstairs of the House arena and added a window to see up into the second floor and down into the staircase. Added a secondary lane into the Sewers Arena, allowing more uncontested access to the popular corner. Added a completely new Turf coined 'Vertigo' because of it's vertical design and intricate layout. There are 3 main levels with multiple chokepoints to hold players down in, with a smaller fourth floor which has a peek down into the entire Turf. A dropdown/jump-up on the fourth/third floor which allows players to play as a fallback point, or to funnel players out of holding the fourth floor. Pictures (In-Order) 3 Link to comment Share on other sites More sharing options...
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